Variable Control Ribbon Rig
-Takes a NURBS plane and creates a rig similar to a ribbon spine
-Ideal for spine rigs, lip or eyebrow local rigs and squash stretch local rigs
-Variable U or V direction
– Optional aiming of plane influences for smoother curves
-Variable bind joint count
-Variable mid controller count
Corrective Blendshape Model Helper
-A quick, plugin-free way to sculpt corrective blendshapes and polish rigs along with a few other utilities to help.
Kit includes tools to:
-Sculpt corrective blendshapes on a skinned model and extract edits to a blendshape
-Hook up correctives to an existing blendshape deformer or create a new one, then hook up set driven key to a chosen driver.
– Provides easy way to interact with multiple channels at once. Useful for animation, rigging or anything involving messing with attributes.
-Comes with common attributes already added, with the ability to add other checkboxes for uncommon or custom attributes